

I'm not even sure how it got fixed in the end, probably something really weird. Schaefer: Every game I've worked on, 27 years of them, has at least one bug that defies fixing. I'd be fascinated to hear how that bug seemed to vex the team for so long and how was the team finally able to fix it? Shacknews: You mention that you're working hard to resolve some bugs and you mention the Humble Quest log bug specifically. We also have a whole line of cool Foxes to pick from, we’re extending the holiday pet Ferret into a whole line of Ferrets (same for Stags), and are also happy to add the Bulldogs! Schaefer: This seemed like a great time, and culturally relevant, to drop some doge action into Torchlight 3, so Shiba Inus make their debut.

Shacknews: Can give me some examples of some of the new pets that players will find in the next update? Shacknews: I have to ask, naturally, can you pet any of your pets?

For example, they now benefit from attack speed modifiers. Schaefer: We can't have enough pets! So, we added a ton of them, but we also added some Pet UI management, and fixed a bunch of bugs. What specifically about pets was the team looking to address? Shacknews: Beyond the new class, you're focusing heavily on pets with this update. Stand back, fire your cannon, and stay alive!

Let others do the heavy lifting for you, and be a good captain leader from range. Schaefer: Lean into the summoning! Pick Bane and have the Eight Legged Allies passive loaded up. Shacknews: What are some gameplay strategies that players should keep in mind when playing as the Cursed Captain? For example, you can summon your First Mate, Maximilian, or a five-member raiding party of crew members. Schaefer: Each summon skill has a specific group of minions that it summons. Shacknews: As a Cursed Captain, can you choose which minions you summon or is it all random? This class has some of the most fun, outrageous skills in the game. This seemed like a perfect opportunity to do both, and also add a ghostly, darker character class. At the same time, we wanted to resurrect the two-handed cannon weapon from Torchlight II. Max Schaefer, Echtra Games CEO: We always felt that Torchlight 3 needed a summoner class. What can you tell me about the Cursed Captain and what made you want to add this specific class to the game? Shacknews: I can't imagine a lot of people guessed "Cursed Captain" as Torchlight 3's next class.
#TORCHLIGHT 3 CANNONS UPDATE#
Schaefer talked about the Cursed Captain, the addition of a lot of new pets, and why this spring update marks the end of the road for Echtra on Torchlight 3. To learn more about Torchlight 3's spring update, Shacknews spoke with Echtra Games CEO Max Schaefer. There's a good reason for that, as we'll get into when we dive into the interview, but Echtra is going in hard with Torchlight 3's next update, which is headlined by the all-new Cursed Captain class. The next Torchlight 3 update looks to be the game's biggest one to date. It does not store any personal data.Even after completing its long journey from Steam Early Access, the team at Echtra Games continued supporting Torchlight 3 even after its 1.0 release. The cookie is set by the GDPR Cookie Consent plugin and is used to store whether or not user has consented to the use of cookies. The cookie is used to store the user consent for the cookies in the category "Performance". This cookie is set by GDPR Cookie Consent plugin. The cookie is used to store the user consent for the cookies in the category "Other. The cookies is used to store the user consent for the cookies in the category "Necessary". The cookie is set by GDPR cookie consent to record the user consent for the cookies in the category "Functional". The cookie is used to store the user consent for the cookies in the category "Analytics". These cookies ensure basic functionalities and security features of the website, anonymously. Necessary cookies are absolutely essential for the website to function properly.
